Alpha 1 Bugs (Closed)

Provide feedback on the game here

Alpha 1 Bugs (Closed)

Postby Zworf » 25 Apr 2009, 00:03

Report any bugs here.

Please include the following when reporting a bug:
  • How to reproduce it (What do I need to do to experience the bug)
  • What happens?
  • What did you expect to happen?
Zworf
Site Admin
 
Posts: 350
Joined: 13 Jan 2009, 19:56

Re: Alpha 1 Bugs

Postby Elbow » 02 May 2009, 14:37

Woodcutting
Current occupation: -110,000
Prefered occupation: 60,000
Output: -96,000 Wood
View details


how to reproduce: build more agriculture then nature availeble
What happens: wood goes negatieve
expected: No negative nature should be possible, buildings should be limited automatically
Elbow
 
Posts: 4
Joined: 20 Jan 2009, 19:57

Re: Alpha 1 Bugs

Postby Elbow » 03 May 2009, 20:53

i turned all agriculture back to nature so atm i dont have any negative income

but now my wood looks like this:

Wood (+)
Available -97,034,420
Gained 8,320
Lost 0
Required 26,004


i guess it did calculate my wood during the time i have had a negative wood income......
Elbow
 
Posts: 4
Joined: 20 Jan 2009, 19:57

Re: Alpha 1 Bugs

Postby Rodead » 11 May 2009, 08:22

Hydrogen Extraction Planet
Progress: 99.38%
Required workers: 2,000
Current workers: 2,000

* How to reproduce it? make sure to build a building. factory.
* What happens? it stands still at this percentage. and won't continue.
* What did you expect to happen? i did expected that the building continued with building and got finsished.
Rodead
 
Posts: 8
Joined: 10 May 2009, 18:07
Location: Netherlands

Re: Alpha 1 Bugs

Postby Rodead » 15 May 2009, 08:11

Please include the following when reporting a bug:

* How to reproduce it (What do I need to do to experience the bug) battle enough city's so you have more city's to select production in. and make sure this is longer then your screen.
* What happens? the job tab where you can select prefered workers is too big and you can't click on submit.
* What did you expect to happen? i tought that if i would scroll down i could click the submit button but that was not happening.
Rodead
 
Posts: 8
Joined: 10 May 2009, 18:07
Location: Netherlands

Re: Alpha 1 Bugs

Postby Elbow » 15 May 2009, 18:24

City 0 on planet Planeet
Coal: -10,941
Industrial area: 116
Maximum industrial occupation: 92,800
Current prefered industrial occupation: 55,000
Current occupation: 0
Prefered occupation: 10000

how to reproduce: dunno
What happens: negative coal
Waht was expected: some positive coal out put.

Got this problem at ALL my villages
Elbow
 
Posts: 4
Joined: 20 Jan 2009, 19:57

Re: Alpha 1 Bugs

Postby Rodead » 15 May 2009, 23:09

Please include the following when reporting a bug:

* How to reproduce it (What do I need to do to experience the bug) i don't know
* What happens? the army's i am fighting against don't do anything and show no resistance and i can atack everyone with out losing a singel healthpoint
* What did you expect to happen? that i atleast lost some units or some units got damaged during a fight.
Rodead
 
Posts: 8
Joined: 10 May 2009, 18:07
Location: Netherlands

Re: Alpha 1 Bugs

Postby Orpington » 23 Feb 2010, 04:19

Opened my Solar Wars account a month or so ago, set some buildings to start, and logged out. Came back a day or two later and nothing had happened. Tried again, changed some queues around and workers, and still nothing. It might just be me in the order that I am queuing stuff? It would be nice if the was a short guide wrote up to get new players like me up and running.

Anyway, I tried to reset my account, thinking that I might get the game moving, but I get this error:

Code: Select all
A database error occurred
Last query: DELETE FROM user_settings WHERE user_id = :user_id AND key = 'last_view'
Error message: SQLSTATE[42000]: Syntax error or access violation: 1064 You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'key = 'last_view'' at line 1


I logged out and back in again, same result.
Orpington
 
Posts: 1
Joined: 27 Dec 2009, 01:33
Location: USA -Tennessee

Re: Alpha 1 Bugs

Postby Zworf » 05 Mar 2010, 20:27

I'm working on the new alpha, the problem is you have an old planet (alpha 1) but I already deployed the code for the second alpha.

I will reset the database soon, I'm still working on that code, after that I will start the turn updater again.
Zworf
Site Admin
 
Posts: 350
Joined: 13 Jan 2009, 19:56

Re: Alpha 1 Bugs

Postby Zworf » 06 Mar 2010, 15:44

I've deployed the new code and things seem to work. Turn updater is running again, so everyone should be able to play now.

Next focus is on the chat system, still have a lot of work to do here.
Zworf
Site Admin
 
Posts: 350
Joined: 13 Jan 2009, 19:56


Return to Feedback

Who is online

Users browsing this forum: No registered users and 1 guest

cron